// wildreach reference
Wildreach Wiki
A living reference for Wildreach. Everything here is checked against the actual build rather than the design docs — where a system is only partly finished, it says so.
Wildreach is in Early Access development. The content catalog is checked against the current saved project; a definition is not a guarantee that every placement and interaction is finished.
Asset provenance: Source labels identify licensed marketplace-pack art or project-authored art from Wildreach's Survival content. “AI-generated” appears only where the project has a generation manifest; no status is inferred from its absence.
Inventory, crops, creatures, harvest rules and world objects, with verified definitions separated from unfinished interactions.
Saved-content audit → Design visionApproved direction for solo survival, communes, NPC work, recovered technology, multiplayer and regional trade.
12 planning pages → GuideControls, quests, building guidance, world notes and an honest development status.
10 guide pages → WorldGameplay blueprints grouped exactly as they are enumerated in the project record.
30 blueprints in 5 groups → ItemsResources, food, seeds, weapons, tools and armor from the live game tables.
152 item pages → CraftingWorkbench recipes with linked ingredients, outputs and in-game item icons.
11 recipes → CropsSeeds, harvest yields, grow times, planting spacing and companion crops.
47 crop pages → CreaturesCreature definitions, mount support and saved-world references.
35 creature pages → BuildingEvery catalog category and piece, with tier and material costs.
266 pieces in 13 categories →