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// PickBits Studio

Games, apps, a novel, and the
worlds behind them.

PickBits Studio is the creative arm of PickBits — shipping browser games, useful applications, original art, fiction, and the experiments that connect them.

19live games
5production apps
1novel · 15 chapters
93devlog episodes

// the book

The Guardian in the Wires

A philosophical noir in fifteen chapters: a surveillance technician, a city-scale intelligence, and the slow discovery that there is no other. Fully illustrated, with a motion-comic edition in production.

// live from the pipeline

Arcade devlog

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My AI Agents Do a Morning Standup

My AI Agents Do a Morning Standup

I am personifying my agents and having them run a morning standup. They have daily workflows and they depend on each other, so each one holds a contract to deliver something to the next one. I want them to feel responsible to each other, w…

Don't Say Five Hours When It's Two

Don't Say Five Hours When It's Two

If you have to take your game down for a day, do not tell people it is five hours. Tell them it is an hour and a half, or two. Just be straightforward with them. Clip from the live build stream. WILDREACH is in development and the Steam wi…

Start With an HTML Game

Start With an HTML Game

One of the guys in the stream is four builds into his own game now. I have been coaching him through it. It is something simple, and something to build from, which is exactly right. Start with an HTML game and work up to full Unreal from t…

// work with the studio

License it. Port it. Point it at your project.

Selected games, stories, and production capabilities are available for licensing and partnership. For source, loop graphs, and engineering evidence, visit the technical portfolio.

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